This game is like Dark Souls meets.. WAIT! where are you
going? I was just joking don’t go!! I’m sorry but I had to make the joke, come on.
To be fair there’s a lot people that are new to this franchise that might make
that comparison but don’t just go get your hunting horn and try to squash them
just yet. This is good, we have new people interested in this game and that was
the goal that Capcom had in mind. This game made so many drastic changes from
previous sequels to attract more people in the western market and at the same
time kept most of the formula that made Monster Hunter the game that it is.
Monster Hunter is back giving us a perfect balance between old and new that
honestly (spoiler alert for the rest of the review) seems perfect to me.
Welcome to Monster
Hunter World!!
I have to say, Monster Hunter World is a breath of fresh air
for the franchise. Don’t get me wrong, I LOVE Monster Hunter, but it was in
serious need for an update to some of the mechanics and is also nice to see
Monster Hunter back to home consoles again and not just been trapped in the
3DS.
Also finally seeing the
monsters in high definition in a big screen is really imposing
For those that do not know and are new to the franchise,
Monster Hunter is an action RPG that focus primarily in the grinding aspects of
the genre. You go out and fight monsters, carve them for parts and materials,
build armor and weapons out of said parts and materials, and go out hunting
again for better parts. Your progression is tied in to this system, you do not
level, nor does your character get stronger, you just get better equipment.
That does not mean that you’re going to be the same by the end of the game
though, your character might not level but you do. Monster Hunter World is a
game that rewards skill play, and by the end game all the experience that
you’ve acquired through your playthrough will pay off.
I mean, LOOK at this
“Attack on Titan” shenanigans!! It’s amazing!
Also I have to add that there’s no classes but instead you
can choose between fourteen different weapon types and you can switch them at
any time in your main hub or in camp while you’re on a mission. There’s no
“better weapon” in the game, they just provide different play styles for
everyone. The weapons had some changes made to them that has giving us a more
dynamic game play. In the last game in the series we had different styles for
each weapons and super attacks, but to be honest it just felt like they were
running out of ideas and it felt gimmicky, just like the option of playing as
your Palico (The cat companion that helps you when you’re hunting solo). Those
mechanics are gone and to be honest I don’t miss them.
By the way, Palicos are
AWESOME! And you can customize them just like your hunter
Monster Hunter World is an amazing game and a long awaited update to the monster hunter
formula. If you haven’t play any monster hunter games in the past and you are
apprehensive in getting into this franchise, don’t worry! This game was
designed to bring new people to the franchise and it is also a great addition
to it. So if you’re new or a veteran hunter, it doesn’t matter this game is
great and I don’t see any reason to pass this one over, except if you’re not
into "grindy" games because as I said at the beginning, you hunt, carve, make
equipment, repeat.
As a Monster Hunter veteran, I enjoy how gathering has been
streamline. You can gather most things while moving, and you don’t have to load
sections of the map. In previous games the map will be divided in instances
that you had to load separately. Now the whole map loads instantly and that
gives the world this feeling of being alive. Also another thing that helps with
that feeling is the fact that monsters interact with each other and have
territorial battles. I totally recommend this game and with the returning
tradition of free DLC, the life of the game seems bright. So have you played Monster Hunter World? What do you think of the changes? Let us know. Now I
return to the deepest darkest corners of my dwelling. Good-bye for now my
friends.
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